Enter a seed to preview the map, find servers running it, and explore monument placements.
No indexed maps yet. Search a seed to generate and cache map assets.
Rust generates unique maps using a seed number and world size. Each combination creates different terrain, monument placement, biome distribution, and coastlines.
Maps include Launch Site, Military Tunnels, Airfield, Water Treatment, Dome, and more. Their placement varies by seed, affecting gameplay and strategy.
Sizes range from 1000m (tiny) to 6000m (massive). Most servers use 3000-4500m. Larger maps have more monuments but spread players thinner.
World Size
Enter a seed to preview the map, find servers running it, and explore monument placements.
No indexed maps yet. Search a seed to generate and cache map assets.
Rust generates unique maps using a seed number and world size. Each combination creates different terrain, monument placement, biome distribution, and coastlines.
Maps include Launch Site, Military Tunnels, Airfield, Water Treatment, Dome, and more. Their placement varies by seed, affecting gameplay and strategy.
Sizes range from 1000m (tiny) to 6000m (massive). Most servers use 3000-4500m. Larger maps have more monuments but spread players thinner.